Thursday, February 23, 2017

February 24, 2017

Objective: Use Boolean Expressions and "If" statements

Activities
  • Hand in Will It Crash WS
  • Video: Introduction to Conditionals - Part 2a
  • Video: Introduction to Conditionals - Part 2b
  • Continue with Stage 8 - Boolean Expressions and If Statements
  • Show me your Mad Libs game for a grade

February 23, 2017

Objective: "If" statements

Activities - Unit 5 Stage 8: Boolean expressions and "If" statements
  • Worksheet: Will It Crash?
    • Hand in Will It Crash?
  • Video: Introduction to Conditionals, Part 1
  • Start Unit 5 Stage 8

Wednesday, February 22, 2017

February 22, 2017

Objective: Use strings and user input to create a Mad Libs game

Activities:  Unit 5 Activity 6: user input and strings
  • Work through Activity 6
  • Let another student play with your finished Mad Libs game
  • Activity 7 - if-statements unplugged 
    • Opening discussion
    • Activity Guide - Will It Crash?

Monday, February 20, 2017

February 21, 2017

Objective: Use strings and user input to create a Mad Libs game

Activities:  Unit 5 Activity 6: user input and strings
  • Test 5-1 results
  • In programming, what is a string?
  • Play with the Mad Libs game on Activity 6, level 2
  • Brainstorm your own Mad Libs outline(max 10 minutes)
    • Use the Mad Libs activity guide as a guide
    • Come up with a theme, text, blanks, and parts of speech for the blanks
  • Work through Activity 6
  • Let another student play with your finished Mad Libs game

Friday, February 17, 2017

February 17, 2017

Objective: User input and strings

Activities
  • Hand in Test 5-1 study guide
  • Take Test 5-1
  • Complete Unit 5 Stage 5 - The Clicker Game. 
    • Have another student complete the peer review
    • Make any improvements needed
    • Show me
    • Hand in rubric
  • Stage 6 - Strings and User input

Wednesday, February 15, 2017

February 16, 2017

Objective: Use global variables and if() statements to make a clicker game

Activities
  • Check study guides at desk - points deducted if incomplete
  • Go over study guide
  • Finish Stage 5 - Clicker game
  • Have another student evaluate your clicker game using the rubric on the handout
  • Show me your clicker game
  • On to Stage 6!
Friday:
  • Test 5-1 on event-driven programming and variables
  • Hand in study guides

February 15, 2017

Objective: Understand variable scope

Activities
  • Handout: Review Guide for Test 5-1
  • Discuss the concept of variable scope: local vs. global. Stage 5 Level 8.
  • Finish Stage 5 - Variable Scope
  • Start review guide for Test 5-1
Homework: Finish review guide, checked at start of class tomorrow
Friday:  Test 5-1